Animation · Figma Make

BAC-MAN

An academic survival game built from a single Figma Make prompt in a weekend.

My Role
Solo Designer
Timeline
Jan 2026
Tools
Figma Make
Type
Interactive

Bac-Man started as a curiosity test: how far could one prompt inside Figma Make actually go for an interactive prototype? The answer turned out to be "playable game." Collect papers, ace exams, avoid the professors, chase them down during A+ Super Mode for bonus points. Pixel-art typography, CRT aesthetic, arrow-key controls — the whole thing delivered in a weekend.

Design tool meets generative code

The point wasn't the game itself. It was watching the seam between design tool and generative code disappear, at least for small interactive pieces. Figma Make isn't going to replace a real engineering process, but for experiments and playable concepts it collapses a lot of steps.

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